Sam, Part 1
Airdate: March 12, 2005

 
A kid named Sam asks the kids on the playground if he can play with them.   The kids refuse, and Sam uses his powers to teleport the ball. They think he's a freak.

 
With no friends, Sam is comforted by Cindy Sunshine.   She is being voiced by Mora who promises she'll be Sam's friend if he helps her.

 
Mora has drawn and brought to life Bugglesworth and sends him to Earth.   Meanwhile, the Power Rangers try to make sense of their special powers.

 
Bugglesworth pilots a giant robot to attack the city.   The Rangers dispatch the Delta Runners from the Delta Base to engage the robot in battle.

 
A building mysteriously disappears.   It appears that Sam is behind its disappearence.

 
Z follows him and rescues him from the other kids.   Sam saves her from the Krybots by teleporting them away.

 
The Rangers find the location of the building, which was teleported to the beach.   The Rangers enter the building to discover the people inside were turned into dolls.

 
Mora commands Bugglesworth to capture more people for her collection.   The Delta Squad Megazord engages him in battle.

 
Bugglesworth overpowers the Delta Squad Megazord and uses its own handcuffs against the Rangers.   Sam then teleports the giant robot to safety.

 
Z tries to befriend Sam, but he says she wouldn't understand him, because she has friends, unlike him.   Kat informs the other Rangers that if the dolls aren't returned to normal soon, they'll harden and be stuck forever.

 
Gruumm threatens Mora to turn her back to the way he found her if she doesn't stop being a bother.   Gruumm tells Broodwing to give her a present just to shut her up.

 
With the help of Jack, Z tries again to reach out to Sam.   Bugglesworth shows up again with Mora's present - an Orangehead Krybot.

 
The Orangehead proves too powerful for them.   Bugglesworth and Mora convince Sam to reluctantly come with them.

Comments:
  • Sam seems to have a connection to the other Rangers due to his special powers.
  • It seems as though Sam can't actually teleport himself, otherwise why would he be running?
  • Bridge shows that he has has psychic visions on top of his already established ability to read auras.